Patch notes


  • Added character portrait in the inventory
  • Updated wall shooters to have animated sprites
  • Added text that appears above the player when using a key to unlock a gate
  • Fixed a bug which would prevent the player's level from being reset upon returning to the main menu
  • Updated blood explosion visuals and timing
  • Updated the oracle boss to be slightly easier
  • Fixed bullets not disappearing when hitting the player or an enemy
  • Fixed a bug when equipping items using the hotkeys in the hotbar
  • Leveling up now restores the player's health and mana
  • Added lanterns around the entrance to the final boss room to make the area stand out a bit more
  • Made hole tiles slightly more forgiving
  • Added a short hotbar tutorial
  • Tweaked the blood mine
  • Added damage numbers to bosses
  • Tweaked the colors of some sprites
  • Buffed health pickups
  • Added health particle effect to health pickups
  • Added mana restore points in the pitfall room
  • Stun chance now gets halved every time the stun timer is reset, meaning that you no longer can completely stun lock enemies
  • Tweaked bleed mechanic
  • Shortened stun duration
  • Fixed an issue where picking up an item while your inventory was full would delete the item, which would sometimes make the player unable to progress
  • Fixed UI issue where some elements would display incorrectly
  • Changed mana potions to be automatically picked up like the health potions

Files

PrisonOfTheDead V.0.2.zip 32 MB
Jun 07, 2022

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